Instead of using regular Human Computer Interaction devices, such as keyboard and mouse, this project sought to take the challenge of using free-hand gestures. The input variables of the HyperCell furniture parametric model would be constantly manipulated by different gestures. Within this interface for customization, the users/customers are able to “play” with the overall design and generate their own special furniture in a relatively intuitive way while shopping in a furniture supplier store. With Microsoft Kinect device, the function of the mouse was replaced by the tracking of the users’ hands to adjust the parameters. By pressing the “SAVE” button on the interface, a DXF format file would be exported in order to have further developments by utilizing Digital Fabrication techniques.